Previously visited locations cannot be visited again, and new locations can only be discovered by advancing the story. Instead of being able to travel freely across a broad world full of places and events as in other Fallout games, the player is confined to one location at a time. The game chronicles the adventures of an initiate in the fictional Brotherhood of Steel, a militant quasi-religious organization that has come to power in a post-apocalyptic world.Īs a spinoff, Brotherhood of Steel's gameplay greatly differs from that of other Fallout games. ![]() It was also the first to be made for consoles, and the last to be made during Interplay's initial run on the series, before the rights passed to Bethesda Softworks. Released on January 13, 2004, Fallout: Brotherhood of Steel was the fourth video game to be set in the Fallout universe. ![]() Fallout: Brotherhood of Steel is an action role-playing game developed and published by Interplay Entertainment, and distributed in Europe by Avalon Interactive for the Xbox and PlayStation 2.
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